#ifndef __NODE_VECTOR3_HPP__
#define __NODE_VECTOR3_HPP__

#include "Engine/Vector3.hpp"

using namespace PocketSurvival::Engine;

namespace PocketSurvival
{
    struct NodeVector3
    {
    public:
        Vector3 Position;
        Vector3 PreviousPosition;
        float F;
        float G;
        float H;
    };
}

#endif
